![]() The more visible it is, the more unstable our character becomes. Our mental state does play a role in the game, it’s called our Sanity and appears in the bottom left of our screen, shown by a brain icon. Light sources such as lighters or candles can be held and help guide Dwayne through the extremely dark house we are trapped inside. The game is very giving with information popping up at the bottom about what doors are usable and what the name of the key it requires to open. When using keys or solving a puzzle, you must bring up your inventory and use the item you think is the correct option. Some of the items are only used during particular chapters, so can be discarded after progressing far enough. If they de-spawn, they will be added to the storage room in the basement and can be reacquired when needed later. Key items like sledgehammers or crowbars can only be used with both hands and can be dropped and left. Storing items is where the game adds minor difficulty. We can also Press ‘Y’ to switch the dynamic item that’s equipped to our other hand, and even hold ‘B’ and one of the triggers to drop whatever that hand is holding or can even store it back in the inventory. Dynamic items are the usable items within the game that our main character can hold in either hand and use. In our inventory there are two types of items, Key items and Dynamic ones. All items that can be interacted with can be held unless they are key items, which go directly into the inventory (like keys). Pressing the ‘View’ button or ‘Select’ will bring up our inventory. Combing ‘LT’ while moving backwards will perform a quick turn and will come in handy when coming across enemies later. The controls are ‘RT’ to interact items, ‘LT’ allows us to move slightly faster, we move and look around with our toggle sticks. ![]() Let’s go over some of the game’s basics before diving into the story. ![]() The puzzles are the hardest part of the game, which usually requires finding keys or unique items as you progress through the game. Visage is a psychological horror first person puzzle game. ![]()
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